No Pain

How Many Cards Can You Trade For Muscle?

How Many Cards Can You Trade For Muscle?

A UX concept app called No Pain, a brand that partners with Topps, to gamify the experience of working out and use rewards earned to buy trading cards.

Software

Software

Category

Category

User Experience

User Experience

Motion Graphics

Motion Graphics

Notable Skills

Notable Skills

App Animation

App Animation

The objective for this app is to respond to the UNICEF initiative "No Hunger". Specifically focusing on the rising obesity rates in young males between the ages of 10-17. 

Through this app I want to encourage them to workout more to combat the high calorie foods they may be eating. The concept of using trading cards as the reward makes the user more likely to share the experience with a friend and encourage them to join and exercise as well. ​​​​​​​​​​​​​​

Give It A Try!

Give It A Try!

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