Grid Breaker & Swiss Maker

A interactive museum exhibit for Josef Muller - Brockmann.

A interactive museum exhibit for Josef Muller - Brockmann.

A interactive museum exhibit for Josef Muller - Brockmann.

Details

Client :

Museum of Design-Atlanta

Tools :

Deliverables

Brochure

Game Box

Apparel

Banner(s)

Tickets

The Challenge

How do you make an exhibit about grids exciting?

I wanted to consider how do I design something that is more than just a watch and read exhibit. I wanted to figure out how I'd design for entertainment that informs.

MOODBOARD

My Solution

Get the viewer to experience what its like to play with with the grid.

Get the viewer to experience what its like to play with with the grid.

From the time they get the ticket I wanted the viewers to get a glimpse of what the exhibit would entail and really encapsulate the theme of breaking the grid.

DESIGN ELEMENTS

The colors and grid styles are inspired by Josef's book "Grid Systems" and certain colors he commonly utilized in his own poster designs.

TICKETS

Front & Back: 5.5" x 2"

BROCHURE FLATS

Spread: 11"x8.5"

The Outcome

A grid they can take home.

A grid they can take home.

After leaving the exhibit, the gift shop would offer multiple items to remind the visitor of their experience. The game is a logic puzzle block game where the player has to put the image together based on the reference photo.


MOCKUPS

Game box: 6" x 6" x 3"

Banners: 33"x80"